SKU: 71204487564

Smartivity Tabletop Tennis & Pickleball - DIY STEM Game (6-12Y)

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Description

Smartivity Tabletop Tennis & Pickleball - DIY STEM Game (6-12Y)Product Description Bring the thrill of the court right into your living room with the Smartivity Tabletop Tennis & Pickleball Game Kit! If you are searching for the most exciting hands on STEM toys UAE parents trust, this engaging kit allows kids aged 6 to 12 to become engineers, building their very own 2 player arcade game from scratch. Once constructed, the stadium comes alive with mechanical rackets, a working scoreboard, and fast paced action. It

Product Description

Bring the thrill of the court right into your living room with the Smartivity Tabletop Tennis & Pickleball Game Kit! If you are searching for the most exciting hands-on STEM toys UAE parents trust, this engaging kit allows kids aged 6 to 12 to become engineers, building their very own 2-player arcade game from scratch. Once constructed, the stadium comes alive with mechanical rackets, a working scoreboard, and fast-paced action. It is the perfect 100% screen-free activity that actively builds confidence, creativity, and friendly competition.

Key Features & Benefits

  • Build Your Own Sports Arena: A deeply engaging DIY project! Children construct a fully functional tabletop court using eco-friendly wooden parts. This building process fosters patience, focus, and a massive sense of accomplishment before the game even begins.
  • Interactive Mechanical Rackets: Experience realistic gameplay with cool mechanical rackets. Players use levers to serve, volley, and smash the ball, adding a dynamic layer of physics-based fun that keeps kids active.
  • 3 Game Modes for All Levels: The fun grows with your skills! The game features Easy, Difficult, and Practice modes, ensuring it remains challenging and versatile for beginners and pros alike.
  • Working Mechanical Scoreboard: No need for paper and pencil! The kit includes a buildable mechanical scoreboard, making it easy and exciting to keep track of points during intense 2-player matches.
  • Eco-Friendly Design: Crafted from high-quality, sustainable engineered wood (MDF) and certified non-toxic materials. Plus, Smartivity offers a lifetime supply of free replacement parts, so the fun never stops due to a lost piece!

Key Product Information

  • Brand: Smartivity
  • Product Type: DIY STEM Construction Kit / Arcade Game
  • Recommended Age: 6 - 12 Years
  • Players: 1 - 2 Players
  • Dimensions: 30 x 15 x 62 cm
  • Material: Sustainable Engineered Wood (MDF)
  • Safety: Certified Non-Toxic

What’s Included

  • 1 x Set of Laser-Cut Wooden Sheets
  • 1 x Set of Foam Parts & Rubber Bands
  • 1 x Set of Game Balls
  • 1 x Step-by-Step Instruction Booklet
Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 71204487564

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John J. Shea
New York, US
★★★★★ 5
A thoroughly-researched, thoughtful, and nuanced work about the 1692 Salem withcraft panic.
Format: Paperback
This graphic novel recounts the 1692 Salem (Massachusetts) witchcraft panic that engulfed Salem, Salem Village (now Danvers), and adjacent communities. About two dozen men and women were convicted and hanged, one was pressed to death (tortured) to try to force him to acknowledge the Court’s authority. That man was Giles Corey, aged 80. The book focuses on him, but it covers others among the accused and executed as well as on the judges, politicians, and other involved. (No so much on the accusers and their motives.). The narrative plays out chronologically with interstitial vignettes in which 19th Century literary figures Nathaniel Hawthorne and Henry Wadsworth Longfellow wander around Salem during the 1800s discussing the trials and their legacy. (Hawthorne lived in Salem for a time and was a descendant or the Court of Oyer and Terminer Judge Hathorne.). The work concludes with a chapter, More Wonders of the Invisible World, that follows how Salem developed economically up to the present day in which witchcraft-related Halloween tourism turns Salem town into arguably the least attractive “tourist attraction” on Cape Ann. (Do not skip this chapter, it is engrossing.) An extensive series of endnotes provide scholarly references and background information. The artwork veers back and forth between caricatures (the 17th century events) and realism (19th century and onwards). In both cases the line art is exquisite. The text includes quotes from transcripts of the trials and other contemporary documents as well as fictional dialog. Wickey worked on this book for more than a decade, and it shows in his thorough scholarship. This is, in all seriousness, Pulitzer/Eisner-level work. Wickey was born in Beverly and resides on Cape Ann. Most of us born and raised on the “North Shore” learn about the Salem witchcraft panic in high school -often as a cautionary tale about politics, spectral evidence, and what we would today call “lawfare.” I thought I knew a fair amount about the 1692 panic, but I learned something new with nearly every other page. I was especially glad to see Wickey cover now-debunked ergot-poisoning theory and that he dismissed the vile slander that some among the convicted and executed were actually witches. There’s nothing really “missing” from the book, though one wishes one could learn more about the fates of the accusers other than Ann Putnam. That their motives appear to have been “sport” is bone-chilling fully three centuries later. Read her "apology" years later and try not to think, "psychopath." At 500 plus pages, it's too long to read at one setting, but it is a pleasure to read at shorter intervals.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 26, 2025
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Salvatore P. Vasta
Fort Morgan, US
★★★★★ 5
Masterpiece
Format: Kindle
It has been said that any work of literature should be gauged upon how much the work makes the reader think. Ben Wickey has certainly achieved this - in spades - as one of the “civilised” world’s most frightening episodes is revisited with respect and thoughtfulness on the human condition.
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Reviewed in the United States on January 12, 2026
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Jessica Richart
Lexington, US
★★★★★ 5
Books
Format: Paperback
I bought this book for my husband as a Christmas present and he enjoyed the book!
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 17, 2026
M
Molly H
West Palm Beach, US
★★★★★ 4
The Tale of Salem
Format: Paperback
If you’re not familiar with the history of Salem and its witch trials, this graphic novel is a solid entry point. The author, while not a historian, clearly put in the work—spending time in Salem, connecting with residents, and striving to honor both the historical record and the modern-day sentiments of those who live with that legacy. His goal was to get the facts right while also capturing how the people of Salem view their own history, and I think he succeeded in that respect. The artwork fits the subject matter well. We often imagine people of that time as living hard, joyless lives, and the art conveys that sense of austerity. The mix of black-and-white and color panels is sometimes striking—there are moments where the color really enhances the impact of a scene—but other times I wasn’t sure what it added. Still, the black-and-white aesthetic ties neatly into the grim tone of the era. That said, the book is quite long, and if you’re already well-versed in the Salem Witch Trials, you may not learn much new in terms of facts. But if you enjoy studying the trials or want to explore the story through a different medium, this graphic novel is definitely worth picking up. For me, it landed at a 3.5 stars, which I’ll round up to 4 (since I usually do that when posting on review sites).
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Reviewed in the United States on November 6, 2025
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P. M. Cooper
Phoenix, US
★★★★★ 5
Salem's a Lot
Format: Paperback
Great comic that deserves to be at the top end of best of 2025 lists. Intensively researched with multiple art approaches to the varied settings. It also made me want to take a trip to Salem in the off-season. A virtuosic undertaking!
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on January 6, 2026

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